Serpent Peninsula

Regions of Enelis


Perilous Jungles of the Serpent Peninsula

Detailed Map of Southeastern Coasts

Detailed Map of the Southern Coasts

Detailed Map of the Inner Sea


The Serpent Peninsula is a dangerous, untamed land. The humid, tropical Firemyst Jngles rise into rocky foothills, into the tall, impassable mountains of the Dragon Peaks. The southern tip of the lands is an endless marsh and swamp simply called the Dragon Swamps. The land is rich in natural resources, but there are few colonists who have been able to tame the land for their own gain.

The peninsula was once home to a great and powerful civilization of the Sieth (serpentfolk), a snake-like people with powerful psychic powers. The first successful colonists of the peninsula were the ancient Xaya. They fought against the serpentfolk and establish a number of colonies in the southwestern region, including the great and fabled city of Sava-Xi. Eventually, the Xaya civilization would collapse, leaving the survivors to split into many separate hunter-gather tribes (see Viana below).

The Nomans would only build a road across the northern region and found the town of Salrinus along this road. They would avoid the southern lands entirely, claiming it was filled with dragons and best avoided. Thus many regions are named in regard to dragons (Dragon Peaks, Dragon Swamps). In truth, while there are some dragons in these lands, what the Nomans truly saw were in fact the numerous dinosaur species that dwell in the hot and humid lands. These native reptiles are quite dangerous and outsiders are quite surprised to see such massive and deadly beasts.

In recent times, the independent city of Kulderon was founded in the region, and later the Kalruan colony of Viana would declare independence. Viana continues to try and expand its region, bringing in more colonists who would have the ruthlessness to claim the wild lands from its native Xaya-descended people.


The Sprawling City-State of Salrina

Independent Agricultural City-State of Endless Orchards

Banner: An apple tree silhouette in green on an orange flag.
Capital: Salrina (12,100)
Notable Settlements: A few smaller market towns and scattered villages along the river.
Ruler: Lord Fermod Entengale
Government: Feudal benign tyranny.
Military: Moderate(defensive only).
Languages: Nomen (Common).
Religion:  Eastern pantheon.
Primary Exports:  Fruit, fruit trees, dried fruits and nuts, grains, beer, spirits.

The city-state of Salrina has been independent since the collapse of the Noman Empire. It was once the Noman town of Salrinus, known for its many orchards of fruit and nut trees. Today, it is still known for these features, even as the city has grown considerably. The people of Salrina believe in a regimented order and the hierarchy imposed on them by House Entengale, their lord and liege.

During the chaos of the Last War and the fracturing of civilization in the region, Lord Hasteen Entengale took control of the city and made himself the absolute ruler of the lands. However, his rule was neither cruel nor unjust, instead, he brought order and law to an unruly time. These days, the Entengale family continue to rule over the city-state, with a honest, noble sense of duty to their citizens.

Salrina is a beautiful city filled with fruit and nut trees and glorious gardens. Springtime covers the city in bright pink and white cherry and almond blossoms and other stone fruits. The people of Salrina value agriculture above all else, and are often breeding new varieties of plants. The fields of the region grow numerous grains, and help supply grain during the winter to the cities of the north. The city is also known for housing a few famous distilleries, producing fine spirits found nowhere else on Ularin.


The Free-City of Kulderon

Independent City in a Dormant Volcano Caldera

Banner: A watchful eye wreathed in orange flames on a blue flag.
Capital: Kulderon (6,500)
Notable Settlements: Kingfisher Hollow (2,560) and a few smaller market towns and scattered villages.
Ruler: Town Council
Government: Council composed half of aristocratic families and half of democratically elected members of the community.
Military: Weak (defensive only).
Languages: Nomen (Common).
Religion:  Eastern pantheon, Selicean pantheon.
Primary Exports:  Tropical produce, rice, fruit, exotic timber, rare furs and hides.

The city of Kulderon has a long history of independence. It was founded by people from Goldwall long ago and is a powerful, economically important city due to the highly varied altitudes surrounding the city, from the mountains, highland hills, and the jungles and swamps in the lowlands. The city exports numerous agricultural products that can be found no where else on Ularin. Kuldron maintains a long trade road down through the Dragon Peaks that eventually passes through the Firemyst Jungles and meets up with Viana.

The city of Kulderon finds itself in a dangerous area, as the demon-infested basin known as the Demonscar is nearby. And, more recently, the city of Kulderon was nearly destroyed by an unworldly power when the volcano underneath the city came to life and demodands from the hellish landscape of Carceri descended upon the city. Now the caldera of Kulderon is shattered and the lake at the center of the city has been reduced to a noxious pond. Thankfully, a mercenary army known as the Eternal Embers guard the region from internal and external threats in conjunction with a knightly order of Solarus, known as the Order of the Silver Dragon.


The Hegemonic Colony of Viana

Militaristic Former Colony of Kalrua

Banner: A burning red-orange phoenix on a blue flag.
Capital: Viana (9,280)
Notable Settlements: Kalabata (8,260) and a few smaller market towns and scattered villages.
Ruler: Baron Zivko Kantrovich (military leader)
Government: Militaristic aristocratic council (Circle of Swords).
Military: Moderate. Holds 23 defensive fortifications. Moderate navy.
Languages: Nomen (Common), Toldan, Selicean.
Religion:  Eastern pantheon, Selicean pantheon.
Primary Exports:  Tropical produce, dried fruits and herbs, ancient Xaya artifacts.

The people of Viana are a two-tiered society. There are those who descend from the former colonial powers of Kalrua, that once ruled these lands. Then there is the under-culture of Seliceans that toil in the fields and perform the majority of the labor. In the capitol city of Viana, there are about 3000 Kalruan descendants compared to over 5000 Seliceans from the local indigenous tribes. In the city of Kalabata, there are over 7500 Seliceans, compared to only about 700 colonists that rule over them. There has always been a tense relationship between the former conquerors of the region and the Seliceans that have dwelt in the region since the Xaya people claimed these lands over two millennia ago.

Viana was once a colony of Kalrua. The colony was founded as a new economic hub for the growing power over a century ago. During the rise of Bael’s religion and Kalrua’s growing devotion to law and human supremacy, criminals and unwanted occupants of Kalrua were often shipped off to Viana as indentured servants to the colonial masters. Others came to Viana to pursue land and wealth on their own, taking advantage of the numerous slaves and cheap land to enrich themselves.

Slavery was once a predominate institutional structure in Viana. Whether an indentured servant from the north, or a Selicean tribes-person captured and subdued by the Viana military, slaves were common in the early days of the colony. When Viana declared independence from Kalrua, during the War of the Devils (645 G.R.), Kalrua sent a naval contingent to recapture the colony. In order to defend their homeland, the Viana government promised to free all the slaves as long as they would help defend the colony from recapture. The colony successfully defended itself from Kalrua’s retaliation. However, after the war ended, most Seliceans found themselves bound by economic slavery in the form of debts and share-cropping structures that kept them from prospering. That two-tiered, racially-based structure still exists to this day.

Outside of the cities, there are numerous plantations and cash-crop farms. Since slavery has been abolished, these farms now rely on share-cropping structures that keep the Selicean farmers working the land for the Kalrua-descended plantation masters and landowners.

In the wild lands, outside of the farms and plantations, there are thick jungles and trackless swamps. In these lands, there are still indigenous Selicean tribes that either maintain a hunter-gatherer or small farming society. The ancient Xaya Empire once spanned throughout the southern jungles and ruins of the once great empire can be found hidden in the thick jungles. The city of Kalabata is in fact built upon many ruined structures of the Xaya people. These ruins often attract historians and adventurers, many who wish to be the next famous explorer who discovers another missing piece of the Xaya culture.

There are many Selicean tribes in the region near Viana. Those that have been conquered by the Viana military are typically of the Ijo or Zenja tribes.

The Ijo are a tribe of Selicean/Xaya ancestry that live along the western coast of the Serpent Peninsula. They are a friendly people that hold strong to old Selicean religious traditions. Many of the Ijo people have been absorbed into the colonial power-structure of Viana, however there are still various groups that remain untangled by the outsider culture and live in traditional ways long the coasts north of Viana.

The Zenja are the most numerous tribes-people seen in and around Viana. Most of the share-croppers and laborers of the colony are of Zenja descent. Researchers estimate that there are many more Zenja-related tribes scattered throughout the jungles surrounding Viana. The Zenja are at constant threat of the nearby Zali.

The Zali tribes are the most war-like and dangerous of the Selicean people on the Dragon Peninsula. They worship dark gods and typically wear demon-shaped masks as they raid and attack all along Viana’s eastern border. The Viana military is ever vigilant about Zali attacks, especially since rumors have surfaced that the disparate Zali tribes are banding together to form a larger enclave.


The Pirates of the Fire Islands

Volcanic Archipelago ruled by Pirate Lords
Banner: Skull on a black and white flag.
Capital: Manzano (4500)
Ruler: Council of Free Pirates
Government: Council of pirate lords.
Languages: Common (Nomen), Selicean
Religion: Selicean pantheon, Eastern pantheon

The Free Pirates of the Fire Islands is a loose federation of smugglers, pirates, and thieves. These raiders prey on the many trade routes of the inner sea. The history of the Fire Islands is largely unknown, but numerous Xaya ruins are known to dominate the landscape, suggesting that the Xayan Empire once held sway there. Now these islands are ruled by fierce pirate lords who form a loose federation in order to protect their ill-gotten wealth and status.


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