
Religions & Philosophies
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Jotun (Giant) Pantheon
The Jotun pantheon…
Name | Align. | Portfolio |
Gigas the Maker | LE | Creation, justice, strength, jotun |
Zurtavaag the Steel Conqueror | LE | Conquest, slavery, weapons, forging, fire giants |
Aessiria the Dream Traveler | NG | Dreams, travel, voyages, stars |
Gaia the Stonemother | N | Cycle of life, nature, knowledge, earth, stone giants |
Urgathanatos the Devourer | NE | Gluttony, disease, death, and undeath |
Gelmira the Memory-keeper | CG | Family, community, ancestors, memories |
Solida the Huntress | CG | Hunting, glory, the sun, archery, light |
Syramir the Trickster | CG | Trickery, wit, riddles, whimsy |
Saytass, Lord of Talons | CN | Pride, mountains, birds |
Razra the Breaker | CE | Battle, brutality, strength, hill giants |
Kalahagg the Furious | CE | Darkness, ferocity, incest, the moon, ogres, trolls |
Thryissmyr the Frozen Jarl | CE | Tribute, ice, winter, frost giants |
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Gigas
“the Maker, Lord of All Jotun”
God of Creation, justice, strength, and all jotun (especially stone giants).
Alignment: Lawful Evil
Symbol: Anvil with a mountain behind it
Origin: Jotun
Edicts: dominate the weak, show your might to lesser beings, show subservience to your betters
Anathema: disrespect your elders, disrespect the old traditions
Follower Alignments: LE, LN, N, NE
Avatar: A giant and ancient stone giant
Clerical Orders: Order of the Thousand Stones (clergy)
Worshipers: All Jotun, mostly stone giants.
Devotee Benefits
Divine Font: heal or harm
Divine Skill: Crafting
Favored Weapon: light hammer
Domains: creation, earth, might, tyranny
Cleric Spells: 1st: mindlink, 3rd: meld into stone, 4th: shape stone, 5th: wall of stone
Zurtavaag
“the Steel Conqueror”
God of Conquest, slavery, weapons, forging, and fire giants.
Alignment: Lawful Evil
Symbol: A flaming anvil.
Origin: Jotun
Edicts: rule tyrannically and torture weaker beings, respect the forge
Anathema: free a slave, show mercy to your enemies, intentionally craft an inferior work
Follower Alignments: LE, LN, N, NE
Avatar: An ancient fire giant warlord.
Clerical Orders: The Fires of Conquest (clergy)
Worshipers: All Jotun, mostly fire giants.
Devotee Benefits
Divine Font: harm
Divine Skill: Crafting
Favored Weapon: greatsword
Domains: fire, creation, tyranny, zeal
Cleric Spells: 1st: burning hands, 3rd: fireball, 4th: creation, 6th: fire seeds
Aessiria
“the Dream Traveler”
God of Dreams, travel, voyages, and stars.
Alignment: Neutral Good
Symbol: A boat surrounded by stars
Origin: Jotun
Edicts: aid fellow travelers, explore new places, find what life has to offer
Anathema: cause fear or despair, use magic to corrupt dreams
Follower Alignments: NG, CG, N, LG
Avatar: An ancient cloud giant with butterfly wings and a cloak of stars.
Clerical Orders: The Star Chasers (clergy)
Worshipers: Good Jotun, mostly cloud and storm giants.
Devotee Benefits
Divine Font: heal
Divine Skill: Acrobatics
Favored Weapon: whip
Domains: star, dreams, moon, travel
Cleric Spells: 1st: sleep, 3rd: dream message, 5th: dreaming potential
Gaia
“the Stonemother”
God of Cycle of life, nature, knowledge, earth, and stone giants.
Alignment: Neutral
Symbol: A mountain and moon.
Origin: Jotun
Edicts: cherish and respect nature in all forms
Anathema: despoil areas of natural beauty
Follower Alignments: NG, LN, N, CN, NE
Avatar: An ancient female stone giant with gemstone eyes.
Clerical Orders: The Stone Teachers (clergy)
Worshipers: Most Jotun, especially stone giants.
Devotee Benefits
Divine Font: heal
Divine Skill: Survival
Favored Weapon: club
Domains: earth, nature. knowledge, family
Cleric Spells: 1st: true strike, 3rd: wall of thorns, 5th: control water
Gelmira
“the Memory-keeper”
God of Family, community, ancestors, and memories.
Alignment: Chaotic Good
Symbol: An inverted triangle with an eye in the center.
Origin: Jotun
Edicts: care for your home and family, protect the community
Anathema: abandon your home in its time of need
Follower Alignments: CG, NG, CN, N
Avatar: An ancient cloud giant with an extra eye in the center of her head.
Clerical Orders: The Memory Keepers (clergy)
Worshipers: Most good Jotun, especially cloud and storm giants.
Devotee Benefits
Divine Font: heal
Divine Skill: Society
Favored Weapon: mace
Domains: family, knowledge, repose, vigil
Cleric Spells: 1st: mindlink, 3rd: hypercognition, 5th: mind probe
Solida
“the Huntress”
God of Hunting, glory, the sun, archery, and light.
Alignment: Chaotic Good
Symbol: A bow and arrow before a glowing sun.
Origin: Jotun
Edicts: fight for glory and freedom, protect allies
Anathema: fail to strike down evil
Follower Alignments: CG, NG, CN, N
Avatar: An ancient glowing storm giant with a bow.
Clerical Orders: The Sun Strikers (clergy/champions)
Worshipers: Most good Jotun, especially cloud and storm giants.
Devotee Benefits
Divine Font: heal
Divine Skill: Intimidation
Favored Weapon: shortbow
Domains: zeal, confidence, sun, might, fire
Cleric Spells: 1st: true strike, 3rd: fireball, 4th: wall of fire
Syramir
“the Trickster”
God of Trickery, wit, riddles, and whimsy.
Alignment: Chaotic Good
Symbol: Three spheres, red, blue, and green.
Origin: Jotun
Edicts: don’t take life too seriously, embrace knowledge for making jokes and riddles
Anathema: deny the opportunity for a prank or riddle
Follower Alignments: CG, CN, N
Avatar: A small cloud giant with a jester’s cap.
Clerical Orders: No organized clergy.
Worshipers: Some Jotun, especially cloud and storm giants.
Devotee Benefits
Divine Font: heal
Divine Skill: Acrobatics
Favored Weapon: whip
Domains: passion, knowledge, luck, trickery
Cleric Spells: 1st: illusory disguise, 2nd: invisibility, 5th: hallucination
Saytass
“the Lord of Talons”
God of Pride, mountains, and birds.
Alignment: Chaotic Neutral
Symbol: An eagle
Origin: Jotun
Edicts: strike at your enemies, live free and unburdened by others
Anathema: fail to strike at an enemy that has wronged you, allow others to put you down without restitution
Follower Alignments: CN, N, CE, CG
Avatar: A giant eagle with silver claws.
Clerical Orders: No organized clergy.
Worshipers: Some Jotun, especially cloud and storm giants.
Devotee Benefits
Divine Font: heal or harm
Divine Skill: Acrobatics
Favored Weapon: dagger
Domains: passion, zeal, confidence, freedom
Cleric Spells: 1st: gust of wind, 2nd: blur, 4th: aerial form (bird)
Razra
“the Breaker”
God of Battle, brutality, strength, and hill giants.
Alignment: Chaotic Evil
Symbol: A giant bear
Origin: Jotun
Edicts: attain victory in battle at all cost, dominate those weaker than you
Anathema: show mercy to your enemies
Follower Alignments: CN, N, CE, CG
Avatar: A monstrous bear-like hill giant
Clerical Orders: No organized clergy.
Worshipers: Some Jotun, especially warriors and hill giants.
Devotee Benefits
Divine Font: harm
Divine Skill: Athletics
Favored Weapon: spiked gauntlet
Domains: might, zeal, destruction, pain
Cleric Spells: 1st: burning hands, 2nd: enlarge, 6th: disintegrate
Kalahagg
“the Furious”
God of Darkness, ferocity, incest, the moon, ogres, and trolls.
Alignment: Chaotic Evil
Symbol: A black clawed hand over a full moon
Origin: Jotun
Edicts: dominate those weaker than you, give in to carnal lusts
Anathema: show mercy to your enemies, succumb to fear
Follower Alignments: CE, CN, NE, N
Avatar: A monstrous troll-like ogre with a trail of shadows.
Clerical Orders: No organized clergy.
Worshipers: Some Jotun, especially trolls and ogres.
Devotee Benefits
Divine Font: harm
Divine Skill: Athletics
Favored Weapon: greatclub
Domains: darkness, destruction, passion, pain, moon
Cleric Spells: 1st: phantom pain, 3rd: paralyze, 5th: black tentacles
Thryissmyr
“the Frozen Jarl”
God of Tribute, ice, winter, and frost giants.
Alignment: Chaotic Evil
Symbol: Frozen blue gemstone
Origin: Jotun
Edicts: give tribute to Thryissmyr, bring winter to land
Anathema: fail to show respect to Thryissmyr
Follower Alignments: CE, CN, NE, N
Avatar: A frost giant composed of ice and gemstones.
Clerical Orders: The Frozen March (clergy)
Worshipers: Some Jotun, especially frost giants.
Devotee Benefits
Divine Font: harm
Divine Skill: Athletics
Favored Weapon: battleaxe
Domains: cold, fate, might, tyranny
Cleric Spells: 1st: gust of wind, 3rd: wall of wind, 5th: cone of cold
Urgathanatos
“the Devourer”
God of Gluttony, disease, death, and undeath.
Alignment: Neutral Evil
Symbol: Bloated fly
Origin: Jotun
Edicts: sate your appetites, become undead upon death, create or protect the undead
Anathema: deny your appetites, destroy undead, sacrifice your life
Follower Alignments: LE, NE, CE
Avatar: A scythe-holding partially-eaten corpse.
Clerical Orders: The Flesheaters (clergy)
Worshipers: Some Jotun, especially trolls and ogres.
Devotee Benefits
Divine Font: harm
Divine Skill: Intimidation
Favored Weapon: scythe
Domains: indulgence, magic, might, undeath, decay, swarm
Cleric Spells: 1st: goblin pox, 2nd: false life, 7th: mask of terror