Combat, Take 2
Combat is almost finished. I’ve been running a number of simulations with my archnemesis… Human. I never gave him a decent name. But everything seems to be working well and I hope to put out a new release shortly. In the meantime, here’s a little teaser screenshot:
Here's the defense screen. You must choose a defensive position. Since I can only dodge (there is only bread and water in Bob's hands). My objective is to choose a position away from the attack. If I were Parrying or Blocking, I'd want to choose the position of the attack. The red squares indicate my level of intuition about the attack, dangerous zones are highlighted. Due to Bob's decent Dodge skills, I know the attack is coming from the Midline and Low and will avoid that area. Dodge right!