Jotun Pantheon

Jotun (Giant) Pantheon

NameAlign.Portfolio
Gigas the MakerLECreation, justice, strength, jotun
Zurtavaag the Steel ConquerorLEConquest, slavery, weapons, forging, fire giants
Aessiria the Dream TravelerNGDreams, travel, voyages, stars
Gaia the StonemotherNCycle of life, nature, knowledge, earth, stone giants
Gelmira the Memory-keeperCGFamily, community, ancestors, memories
Solida the HuntressCGHunting, glory, the sun, archery, light
Syramir the TricksterCGTrickery, wit, riddles, whimsy
Saytass, Lord of TalonsCNPride, mountains, birds
Razra the BreakerCEBattle, brutality, strength, hill giants
Kalahagg the FuriousCEDarkness, ferocity, incest, the moon, ogres, trolls
Thryissmyr the Frozen JarlCETribute, ice, winter, frost giants

Gigas

“the Maker, Lord of All Jotun”
God of Creation, justice, strength, and all jotun (especially stone giants).
Alignment: Lawful Evil
Symbol: Anvil with a mountain behind it
Origin: Jotun

Edicts: dominate the weak, show your might to lesser beings, show subservience to your betters
Anathema: disrespect your elders, disrespect the old traditions
Follower Alignments: LE, LN, N, NE

Avatar: A giant and ancient stone giant
Clerical Orders: Order of the Thousand Stones (clergy)
Worshipers: All Jotun, mostly stone giants.

Devotee Benefits
Divine Font:
heal or harm
Divine Skill: Crafting
Favored Weapon: light hammer
Domains: creation, earth, might, tyranny
Cleric Spells: 1st: mindlink, 3rd: meld into stone, 4th: shape stone, 5th: wall of stone

Zurtavaag

“the Steel Conqueror”
God of Conquest, slavery, weapons, forging, and fire giants.
Alignment: Lawful Evil
Symbol: A flaming anvil.
Origin: Jotun

Edicts: rule tyrannically and torture weaker beings, respect the forge
Anathema: free a slave, show mercy to your enemies, intentionally craft an inferior work
Follower Alignments: LE, LN, N, NE

Avatar: An ancient fire giant warlord.
Clerical Orders: The Fires of Conquest (clergy)
Worshipers: All Jotun, mostly fire giants.

Devotee Benefits
Divine Font:
harm
Divine Skill: Crafting
Favored Weapon: greatsword
Domains: fire, creation, tyranny, zeal
Cleric Spells: 1st: burning hands, 3rd: fireball, 4th: creation, 6th: fire seeds

Aessiria

“the Dream Traveler”
God of Dreams, travel, voyages, and stars.
Alignment: Neutral Good
Symbol: A boat surrounded by stars
Origin: Jotun

Edicts: aid fellow travelers, explore new places, find what life has to offer
Anathema: cause fear or despair, use magic to corrupt dreams
Follower Alignments: NG, CG, N, LG

Avatar: An ancient cloud giant with butterfly wings and a cloak of stars.
Clerical Orders: The Star Chasers (clergy)
Worshipers: Good Jotun, mostly cloud and storm giants.

Devotee Benefits
Divine Font:
heal
Divine Skill: Acrobatics
Favored Weapon: whip
Domains: star, dreams, moon, travel
Cleric Spells: 1st: sleep, 3rd: dream message, 5th: dreaming potential

Gaia

“the Stonemother”
God of Cycle of life, nature, knowledge, earth, and stone giants.
Alignment: Neutral
Symbol: A mountain and moon.
Origin: Jotun

Edicts: cherish and respect nature in all forms
Anathema: despoil areas of natural beauty
Follower Alignments: NG, LN, N, CN, NE

Avatar: An ancient female stone giant with gemstone eyes.
Clerical Orders: The Stone Teachers (clergy)
Worshipers: Most Jotun, especially stone giants.

Devotee Benefits
Divine Font:
heal
Divine Skill: Survival
Favored Weapon: club
Domains: earth, nature. knowledge, family
Cleric Spells: 1st: true strike, 3rd: wall of thorns, 5th: control water

Gelmira

“the Memory-keeper”
God of Family, community, ancestors, and memories.
Alignment: Chaotic Good
Symbol: An inverted triangle with an eye in the center.
Origin: Jotun

Edicts: care for your home and family, protect the community
Anathema: abandon your home in its time of need
Follower Alignments: CG, NG, CN, N

Avatar: An ancient cloud giant with an extra eye in the center of her head.
Clerical Orders: The Memory Keepers (clergy)
Worshipers: Most good Jotun, especially cloud and storm giants.

Devotee Benefits
Divine Font:
heal
Divine Skill: Society
Favored Weapon: mace
Domains: family, knowledge, repose, vigil
Cleric Spells: 1st: mindlink, 3rd: hypercognition, 5th: mind probe

Solida

“the Huntress”
God of Hunting, glory, the sun, archery, and light.
Alignment: Chaotic Good
Symbol: A bow and arrow before a glowing sun.
Origin: Jotun

Edicts: fight for glory and freedom, protect allies
Anathema: fail to strike down evil
Follower Alignments: CG, NG, CN, N

Avatar: An ancient glowing storm giant with a bow.
Clerical Orders: The Sun Strikers (clergy/champions)
Worshipers: Most good Jotun, especially cloud and storm giants.

Devotee Benefits
Divine Font:
heal
Divine Skill: Intimidation
Favored Weapon: shortbow
Domains: zeal, confidence, sun, might, fire
Cleric Spells: 1st: true strike, 3rd: fireball, 4th: wall of fire

Syramir

“the Trickster”
God of Trickery, wit, riddles, and whimsy.
Alignment: Chaotic Good
Symbol: Three spheres, red, blue, and green.
Origin: Jotun

Edicts: don’t take life too seriously, embrace knowledge for making jokes and riddles
Anathema: deny the opportunity for a prank or riddle
Follower Alignments: CG, CN, N

Avatar: A small cloud giant with a jester’s cap.
Clerical Orders: No organized clergy.
Worshipers: Some Jotun, especially cloud and storm giants.

Devotee Benefits
Divine Font:
heal
Divine Skill: Acrobatics
Favored Weapon: whip
Domains: passion, knowledge, luck, trickery
Cleric Spells: 1st: illusory disguise, 2nd: invisibility, 5th: hallucination

Saytass

“the Lord of Talons”
God of Pride, mountains, and birds.
Alignment: Chaotic Neutral
Symbol: An eagle
Origin: Jotun

Edicts: strike at your enemies, live free and unburdened by others
Anathema: fail to strike at an enemy that has wronged you, allow others to put you down without restitution
Follower Alignments: CN, N, CE, CG

Avatar: A giant eagle with silver claws.
Clerical Orders: No organized clergy.
Worshipers: Some Jotun, especially cloud and storm giants.

Devotee Benefits
Divine Font:
heal or harm
Divine Skill: Acrobatics
Favored Weapon: dagger
Domains: passion, zeal, confidence, freedom
Cleric Spells: 1st: gust of wind, 2nd: blur, 4th: aerial form (bird)

Razra

“the Breaker”
God of Battle, brutality, strength, and hill giants.
Alignment: Chaotic Evil
Symbol: A giant bear
Origin: Jotun

Edicts: attain victory in battle at all cost, dominate those weaker than you
Anathema: show mercy to your enemies
Follower Alignments: CN, N, CE, CG

Avatar: A monstrous bear-like hill giant
Clerical Orders: No organized clergy.
Worshipers: Some Jotun, especially warriors and hill giants.

Devotee Benefits
Divine Font:
harm
Divine Skill: Athletics
Favored Weapon: spiked gauntlet
Domains: might, zeal, destruction, pain
Cleric Spells: 1st: burning hands, 2nd: enlarge, 6th: disintegrate

Kalahagg

“the Furious”
God of Darkness, ferocity, incest, the moon, ogres, and trolls.
Alignment: Chaotic Evil
Symbol: A black clawed hand over a full moon
Origin: Jotun

Edicts: dominate those weaker than you, give in to carnal lusts
Anathema: show mercy to your enemies, succumb to fear
Follower Alignments: CE, CN, NE, N

Avatar: A monstrous troll-like ogre with a trail of shadows.
Clerical Orders: No organized clergy.
Worshipers: Some Jotun, especially trolls and ogres.

Devotee Benefits
Divine Font:
harm
Divine Skill: Athletics
Favored Weapon: greatclub
Domains: darkness, destruction, passion, pain, moon
Cleric Spells: 1st: phantom pain, 3rd: paralyze, 5th: black tentacles

Thryissmyr

“the Frozen Jarl”
God of Tribute, ice, winter, and frost giants.
Alignment: Chaotic Evil
Symbol: Frozen blue gemstone
Origin: Jotun

Edicts: give tribute to Thryissmyr, bring winter to land
Anathema: fail to show respect to Thryissmyr
Follower Alignments: CE, CN, NE, N

Avatar: A frost giant composed of ice and gemstones.
Clerical Orders: The Frozen March (clergy)
Worshipers: Some Jotun, especially frost giants.

Devotee Benefits
Divine Font:
harm
Divine Skill: Athletics
Favored Weapon: battleaxe
Domains: cold, fate, might, tyranny
Cleric Spells: 1st: gust of wind, 3rd: wall of wind, 5th: cone of cold

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