There were two major game development projects that I worked on over the years.
Fief
[2009 – 2016] – Fief was an overly ambitious game project that sought to combine elements of a number of video game genres, from survival games to RPG, to city-management, to civilization management. The project consumed much of my free time, but ultimately, it was too much for one programmer.
- Fief Information and Development Blog
- Fief Programming Changelog
- Fief Screenshot Archive
- Fief Download Page
Endless Worlds
[2016 – 2018] – Endless Worlds was a complete rewrite of the Fief engine while trying to preserve most of the elements of the game. I experimented with writing my own UI system within libGDX. Unfortunately, I was a bit burnt-out on programming and decided to take a break.